I bealive everyone knows pretty well how to play with the puck.īut when it comes to the other part of hockey, defense, there's a big room for improvements. If it's possible, take out auto-sauce pass, take no free-riders to people's desire for cross creases, also make the 1timers to be more about timing and control, the more panic in your own play before the 1timer the harder it should be. A misdirected player in control should have a misdirected AI. Your own AI should be a 'mirror' on your player in control. If you play hard, aggressive, it should have a more expensive price to pay. If you don't think through your actions very careful, and weigh the risks and benefits of your options, you should get punished. It should also be more hard to pinch on the puck carrier. I feel we should have more responsibility on how aggressive we can play with both our sticks and body, it should be more devastating to give up your position. Everything that could get us closer to the ice is welcome by me.Īnd my own idea why the gameplay often feels pretty 'stress out' is the constantly switching to the player thats closest to the puck carrier and a really quick click of the poke-check, this behavior often follows you all the way from your own zone to the o-zone. I dont know how that would look, but I like the sound of it. Should there be a reward system based on playing more authentic hockey? But definitely worth a try, to see our reactions. Don't know how this will impact the rest of the gameplay. The behind the back pass needs to be more realistic, might have to tune the ability for making a pass in a too narrow angle. not really, keep improve vision control. Should we remove abilities so they can't be exploited? *wonderful initiative, to what I hope will be a really interesting and constructive discussion!*
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